Camera "Camera 1" { RenderSurface "Simple example using osgProducer::OsgCameraGroup" { Visual { DOUBLEBUFFER, RGBA, DEPTH_SIZE 1, RED_SIZE 8, GREEN_SIZE 8, BLUE_SIZE 8, ALPHA_SIZE 8 } Screen 0; WindowRect 0 0 800 600; InputRectangle -1.0 1.0 -1.0 1.0; Border on; } Lens { Frustum -0.55228475 0.55228475 -0.41421356 0.41421356 1 1000.0; } } InputArea { RenderSurface "Simple example using osgProducer::OsgCameraGroup"; }