// Copyright (C) 2002-2005 Gideon May (gideon@computer.org) // // Permission to copy, use, sell and distribute this software is granted // provided this copyright notice appears in all copies. // Permission to modify the code and to distribute modified code is granted // provided this copyright notice appears in all copies, and a notice // that the code was modified is included with the copyright notice. // // This software is provided "as is" without express or implied warranty, // and with no claim as to its suitability for any purpose. #include #include #include #include #include "StateAttribute.hpp" #include "held_ptr.hpp" using namespace boost::python; namespace { DEFINE_STATEATTRIBUTE_CAST(BlendColor) } namespace PyOSG { void init_BlendColor() { REGISTER_STATEATTRIBUTE_CAST(BlendColor); class_, bases > blend_color("BlendColor", "Encapsulates OpenGL blend/transparency state.\n", no_init); scope blend_color_scope(blend_color); blend_color.def(init<>()) .def("setConstantColor", &osg::BlendColor::setConstantColor) #if ((OSG_VERSION_MAJOR==1) && (OSG_VERSION_MINOR < 2)) .def("getConstantColor", &osg::BlendColor::getConstantColor) #endif ; } }