// Copyright (C) 2002-2003 Gideon May (gideon@computer.org) // // Permission to copy, use, sell and distribute this software is granted // provided this copyright notice appears in all copies. // Permission to modify the code and to distribute modified code is granted // provided this copyright notice appears in all copies, and a notice // that the code was modified is included with the copyright notice. // // This software is provided "as is" without express or implied warranty, // and with no claim as to its suitability for any purpose. #include #include #include #include #include "Node.hpp" #include "held_ptr.hpp" using namespace boost::python; namespace { DEFINE_NODE_CAST(Projection) } namespace PyOSG { void init_Projection() { REGISTER_NODE_CAST(Projection) class_, bases >("Projection", "Projection nodes set up the frustum/orthographic projection used when rendering the scene .", no_init) .def(init<>()) .def(init()) .def("setMatrix", &osg::Projection::setMatrix) .def("getMatrix", &osg::Projection::getMatrix, return_value_policy()) .def("preMult", &osg::Projection::preMult) .def("postMult", &osg::Projection::postMult) ; } } // namespace PyOSG