// Copyright (C) 2002-2003 Gideon May (gideon@computer.org) // // Permission to copy, use, sell and distribute this software is granted // provided this copyright notice appears in all copies. // Permission to modify the code and to distribute modified code is granted // provided this copyright notice appears in all copies, and a notice // that the code was modified is included with the copyright notice. // // This software is provided "as is" without express or implied warranty, // and with no claim as to its suitability for any purpose. #include #include #include #include #include "StateAttribute.hpp" #include "held_ptr.hpp" using namespace boost::python; namespace { void osgShadeModel_setMode(osg::ShadeModel * self, int mode) { self->setMode(osg::ShadeModel::Mode(mode)); } osg::ShadeModel * asShadeModel(osg::StateAttribute * self) { return dynamic_cast(self); } } // namespace namespace PyOSG { void init_ShadeModel() { register_castStateAttribute("asShadeModel", &asShadeModel); class_, bases > shade("ShadeModel", no_init); scope shade_scope(shade); shade.def(init<>()) .def("setMode", &osg::ShadeModel::setMode) .def("getMode", &osg::ShadeModel::getMode); # define OSG_ENUM_MODE(VALUE) \ (mode.value(#VALUE, osg::ShadeModel::VALUE), \ shade.def(#VALUE, object(osg::ShadeModel::VALUE))) enum_ mode("Mode"); OSG_ENUM_MODE(FLAT); OSG_ENUM_MODE(SMOOTH); } } // namespace PyOSG